“This animated character is being rendered in real-time on current video card hardware, using standard bone animation. The rendering techniques, as well as the animation pipeline are being presented at GDC 2013, ‘Next Generation Character Rendering’ on March 27. The original high resolution data was acquired from Light Stage Facial Scanning and Performance Capture by USC Institute for Creative Technologies, then converted to a 70 bones rig, while preserving the high frequency detail in diffuse, normal and displacement composite maps. It is being rendered in a DirectX11 environment, using advanced techniques to faithfully represent the character’s skin and eyes.”
Related posts:
Obama Funded Syrian Rebels Mauling Christians, Using Child Soldiers
Ron Paul's Foreign Policy of Peace Is Central to the Message of Freedom
Libertarian open carry protester vs 6 police officers
“Public Service” Is Among the Safest “Work,” Alas
The NSA Actually Intercepted Packages to Put Backdoors in Electronics
Shield Law Defines Journalism So That It Leaves Out Wikileaks & Bloggers
Mortgage Rates Are at Their Highest Levels in Two Years
Worst. Retirement. Option. Ever.
7-Year-Old Aiyana Stanley's Home-Invasion Murderer Walks Free, Since He's A Cop
Supreme Court Refuses To Review 'Knock-and-Talk' Police Killings
GOP Blames Obama for ISIS Infiltration Threat From Mexico
JFK: Will We Ever Know the Truth?
Singapore’s central bank lost $10.2 billion fighting Bernanke [2013]
Bitcoin Violates Numerous Laws According to Indonesia Central Bank
South American states to recall ambassadors from Europe over Bolivian plane incident